Yoimiya damage calculator
Pyro · bow · 5★ · scales off ATK
Every damage number below is computed for a Level-90 Yoimiya at talent level 10, holding Thundering Pulse over a representative graduated artifact set — the calculator's default load state. Open the calculator to change the build, add buffs, or pick a reaction.
Damage per hit
Normal Attack
| Attack | Non-CRIT | CRIT | Average |
|---|---|---|---|
| 1-Hit DMG ×2 non-crit 2,597 · crit 9,050 | 2,597 | 9,050 | 6,417 |
| 2-Hit DMG non-crit 2,492 · crit 8,681 | 2,492 | 8,681 | 6,156 |
| 3-Hit DMG non-crit 3,239 · crit 11,285 | 3,239 | 11,285 | 8,002 |
| 4-Hit DMG ×2 non-crit 3,383 · crit 11,787 | 3,383 | 11,787 | 8,358 |
| 5-Hit DMG non-crit 3,858 · crit 13,440 | 3,858 | 13,440 | 9,531 |
| Total DMG non-crit 15,569 · crit 54,242 | 15,569 | 54,242 | 38,464 |
Charged Attack
| Attack | Non-CRIT | CRIT | Average |
|---|---|---|---|
| Aimed Shot non-crit 1,771 · crit 6,170 | 1,771 | 6,170 | 4,375 |
| Fully-Charged Aimed Shot non-crit 4,559 · crit 15,883 | 4,559 | 15,883 | 11,263 |
| Kindling Arrow DMG non-crit 603 · crit 2,101 | 603 | 2,101 | 1,490 |
Plunging Attack
| Attack | Non-CRIT | CRIT | Average |
|---|---|---|---|
| Plunge DMG non-crit 2,294 · crit 7,994 | 2,294 | 7,994 | 5,669 |
| Low Plunge DMG non-crit 4,588 · crit 15,984 | 4,588 | 15,984 | 11,335 |
| High Plunge DMG non-crit 5,731 · crit 19,965 | 5,731 | 19,965 | 14,158 |
Elemental Skill
10s 18s| Attack | Non-CRIT | CRIT | Average |
|---|---|---|---|
| Blazing Arrow DMG non-crit 2,463 · crit 8,583 | 2,463 | 8,583 | 6,086 |
Elemental Burst
10s 15s 60| Attack | Non-CRIT | CRIT | Average |
|---|---|---|---|
| Skill DMG non-crit 3,487 · crit 12,149 | 3,487 | 12,149 | 8,615 |
| Aurous Blaze Explosion DMG non-crit 3,345 · crit 11,653 | 3,345 | 11,653 | 8,263 |
Best weapon for Yoimiya, calculated
The Daybreak Chronicles tops the weapon calc for Yoimiya at 46,355 average damage on Normal Attack combo. Every row below is the same hit with only the weapon swapped, at Level 90, talent 10 and refinement 1 — the right-hand column is the damage you give up by running it instead.
Each bow equipped on a Lv90 Yoimiya at talent 10 — base ATK, substat and any modelled passive. Weapons whose passive is not modelled show only their raw stats; better a missing buff than a wrong one. Swap any of them in the Yoimiya calculator to re-run the whole chain on your own panel.
| Weapon | Base ATK | Substat | Average | vs best |
|---|---|---|---|---|
| The Daybreak Chronicles 5★ best base ATK 674 · CRIT DMG | 674 | CRIT DMG | 46,355 | 100% |
| Golden Frostbound Oath 5★ base ATK 542 · CRIT DMG | 542 | CRIT DMG | 42,089 | 90.8% |
| Hunter's Path 5★ base ATK 542 · CRIT Rate | 542 | CRIT Rate | 40,265 | 86.9% |
| Skyward Harp 5★ base ATK 674 · CRIT Rate | 674 | CRIT Rate | 40,133 | 86.6% |
| Astral Vulture's Crimson Plumage 5★ base ATK 608 · CRIT DMG | 608 | CRIT DMG | 39,084 | 84.3% |
| Aqua Simulacra 5★ base ATK 542 · CRIT DMG | 542 | CRIT DMG | 38,531 | 83.1% |
| Thundering Pulse 5★ preset base ATK 608 · CRIT DMG | 608 | CRIT DMG | 38,464 | 83.0% |
Constellations & passives
Only self-buffs that are unconditional and clearly numeric change the numbers above. Everything else is shown as text but applies nothing.
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C1 · Agate Ryuukin modelled
The Aurous Blaze created by Ryuukin Saxifrage lasts for an extra 4s. Additionally, when an opponent affected by Aurous Blaze is defeated within its duration, Yoimiya's ATK is increased by 20% for 20s.
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C2 · A Procession of Bonfires not modelled — text only
When Yoimiya's Pyro DMG scores a CRIT Hit, Yoimiya will gain a 25% Pyro DMG Bonus for 6s. This effect can be triggered even when Yoimiya is not the active character.
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C3 · Trickster's Flare modelled
Increases the Level of Niwabi Fire-Dance by 3. Maximum upgrade level is 15.
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C4 · Pyrotechnic Professional not modelled — text only
When Yoimiya's own Aurous Blaze triggers an explosion, Niwabi Fire-Dance's CD is decreased by 1.2s.
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C5 · A Summer Festival's Eve modelled
Increases the Level of Ryuukin Saxifrage by 3. Maximum upgrade level is 15.
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C6 · Naganohara Meteor Swarm not modelled — text only
During Niwabi Fire-Dance, Yoimiya's Normal Attacks have a 50% chance of firing an extra Blazing Arrow that deals 60% of its original DMG. This DMG is considered Normal Attack DMG.
Ascension passives
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Tricks of the Trouble-Maker modelled
During Niwabi Fire-Dance, shots from Yoimiya's Normal Attack will increase her Pyro DMG Bonus by 2% on hit. This effect lasts for 3s and can have a maximum of 10 stacks.
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Summer Night's Dawn not modelled — text only
Using Ryuukin Saxifrage causes nearby party members (not including Yoimiya) to gain a 10% ATK increase for 15s. Additionally, a further ATK Bonus will be added on based on the number of Ascension Talent "Tricks of the Trouble-Maker" stacks Yoimiya possesses when using Ryuukin Saxifrage. Each stack increases this ATK Bonus by 1%.
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Blazing Match not modelled — text only
When Yoimiya crafts Decoration, Ornament, and Landscape-type Furnishings, she has a 100% chance to refund a portion of the materials used.
Yoimiya build questions, answered
What does Yoimiya scale off?
Yoimiya's Normal Attack combo scales off total ATK — character base ATK plus weapon base ATK, then (1 + ATK%) and flat ATK on top. A weapon’s base ATK line therefore feeds this character directly.
What stat does Yoimiya get from ascension?
Yoimiya's ascension substat is CRIT Rate. It arrives at the Level-80/90 ascension and is part of the character's own stats, so the calculator counts it before any artifact roll is added.
What is the best weapon for Yoimiya?
Ranked by computed Normal Attack combo damage at Level 90, talent 10 and refinement 1, The Daybreak Chronicles is the strongest bow for Yoimiya at 46,355 average damage per hit. The Thundering Pulse used by this page's preset panel averages 38,464, 17.0% behind it.
What artifacts should Yoimiya use?
Shimenawa’s Reminiscence (4) is the set this calculator presets Yoimiya with, and the damage tables include its bonuses. Set effects that depend on the element of the hit are applied per row rather than as a flat average.
How much damage should Yoimiya do?
On the default Level-90, talent-10 build shown above, Yoimiya's largest single hit averages 14,158 — the table lists its CRIT and non-CRIT numbers separately. That is a reference panel, not a target: load your own artifact rolls into the calculator to get your own number.
Do these numbers include Yoimiya's constellations?
No — every table is computed at C0. Constellations that are unconditional and clearly numeric are modelled in the calculator and marked as such on this page; the rest are listed as text only and change nothing.
How those numbers are produced: the damage formula, term by term, and the weapon & artifact build guide. If Yoimiya still hits soft, the six levers ranked by damage added shows which multiplier is holding a build back.