Sigewinne damage calculator
Hydro · bow · 5★ · scales off Max HP
Every damage number below is computed for a Level-90 Sigewinne at talent level 10, holding Elegy for the End over a representative graduated artifact set — the calculator's default load state. Open the calculator to change the build, add buffs, or pick a reaction.
Damage per hit
Normal Attack
| Attack | Non-CRIT | CRIT | Average |
|---|---|---|---|
| 1-Hit DMG non-crit 927 · crit 2,617 | 927 | 2,617 | 1,603 |
| 2-Hit DMG non-crit 900 · crit 2,540 | 900 | 2,540 | 1,556 |
| 3-Hit DMG non-crit 1,380 · crit 3,894 | 1,380 | 3,894 | 2,386 |
| Total DMG non-crit 3,208 · crit 9,052 | 3,208 | 9,052 | 5,545 |
Charged Attack
| Attack | Non-CRIT | CRIT | Average |
|---|---|---|---|
| Aimed Shot non-crit 773 · crit 2,182 | 773 | 2,182 | 1,337 |
| Fully-Charged Aimed Shot non-crit 1,990 · crit 5,617 | 1,990 | 5,617 | 3,441 |
| Mini-Stration Bubble DMG non-crit 398 · crit 1,123 | 398 | 1,123 | 688 |
Plunging Attack
| Attack | Non-CRIT | CRIT | Average |
|---|---|---|---|
| Plunge DMG non-crit 1,002 · crit 2,827 | 1,002 | 2,827 | 1,732 |
| Low Plunge DMG non-crit 2,003 · crit 5,653 | 2,003 | 5,653 | 3,463 |
| High Plunge DMG non-crit 2,502 · crit 7,060 | 2,502 | 7,060 | 4,325 |
Elemental Skill
59328.4% 50.0% 10s 18s| Attack | Non-CRIT | CRIT | Average |
|---|---|---|---|
| Bolstering Bubblebalm DMG non-crit 799 · crit 2,256 | 799 | 2,256 | 1,382 |
| Surging Blade DMG non-crit 240 · crit 677 | 240 | 677 | 415 |
Elemental Burst
2.5s 18s 70| Attack | Non-CRIT | CRIT | Average |
|---|---|---|---|
| Skill DMG non-crit 4,127 · crit 11,647 | 4,127 | 11,647 | 7,135 |
Best weapon for Sigewinne, calculated
The Daybreak Chronicles tops the weapon calc for Sigewinne at 9,159 average damage on Normal Attack combo. Every row below is the same hit with only the weapon swapped, at Level 90, talent 10 and refinement 1 — the right-hand column is the damage you give up by running it instead.
Each bow equipped on a Lv90 Sigewinne at talent 10 — base ATK, substat and any modelled passive. Weapons whose passive is not modelled show only their raw stats; better a missing buff than a wrong one. Swap any of them in the Sigewinne calculator to re-run the whole chain on your own panel.
| Weapon | Base ATK | Substat | Average | vs best |
|---|---|---|---|---|
| The Daybreak Chronicles 5★ best base ATK 674 · CRIT DMG | 674 | CRIT DMG | 9,159 | 100% |
| Hunter's Path 5★ base ATK 542 · CRIT Rate | 542 | CRIT Rate | 8,230 | 89.9% |
| Golden Frostbound Oath 5★ base ATK 542 · CRIT DMG | 542 | CRIT DMG | 7,959 | 86.9% |
| Rust 4★ base ATK 510 · ATK% | 510 | ATK% | 7,908 | 86.3% |
| Amos' Bow 5★ base ATK 608 · ATK% | 608 | ATK% | 7,762 | 84.7% |
| Skyward Harp 5★ base ATK 674 · CRIT Rate | 674 | CRIT Rate | 7,695 | 84.0% |
| Elegy for the End 5★ preset base ATK 608 · Energy Recharge | 608 | Energy Recharge | 5,545 | 60.5% |
Constellations & passives
Only self-buffs that are unconditional and clearly numeric change the numbers above. Everything else is shown as text but applies nothing.
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C1 · "Can the Happiest of Spirits Understand Anxiety?" not modelled — text only
Rebound Hydrotherapy's Bolstering Bubblebalm can bounce 3 extra times, and the first 3 bounces will not cause big Bubblebalms to become smaller. The Ascension Talent "Requires Appropriate Rest" is enhanced: Each Bubblebalm bounce adds 1 stack to her Convalescence tally, and the values for the Convalescence stacks' DMG bonus will be modified to: Every 1,000 max HP Sigewinne has above 30,000 increases the DMG by 100. The maximum DMG increase for Elemental Skills that can be gained in this way is 3,500. You must first unlock the Ascension Talent "Requires Appropriate Rest."
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C2 · "Can the Most Merciful of Spirits Defeat Its Foes?" not modelled — text only
When using Rebound Hydrotherapy and Super Saturated Syringing, Sigewinne can create a Bubbly Shield worth 30% of her Max HP that absorbs Hydro DMG with 250% efficiency. The Bubbly Shield will persist until Sigewinne finishes using relevant skills. Additionally, after Rebound Hydrotherapy's Bolstering Bubblebalm or Super Saturated Syringing hits an opponent, that opponent's Hydro RES will be decreased by 35% for 8s.
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C3 · "Can the Healthiest of Spirits Cure Fevers?" modelled
Increases the Level of Rebound Hydrotherapy by 3. Maximum upgrade level is 15.
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C4 · "Can the Loveliest of Spirits Keep Decay at Bay?" not modelled — text only
The duration of Super Saturated Syringing is extended by 3s.
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C5 · "Can the Most Joyful of Spirits Alleviate Agony?" modelled
Increases the Level of Super Saturated Syringing by 3. Maximum upgrade level is 15.
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C6 · "Can the Most Radiant of Spirits Pray For Me?" not modelled — text only
When Sigewinne performs healing, she will increase the CRIT Rate and CRIT DMG of her Super Saturated Syringing based on her Max HP. Every 1,000 Max HP she has will increase CRIT Rate by 0.4% and CRIT DMG by 2.2% for 15s. The maximum increase achievable this way is 20% CRIT Rate and 110% CRIT DMG.
Ascension passives
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Requires Appropriate Rest not modelled — text only
Sigewinne grants herself the "Semi-Strict Bedrest" effect for 18s after using Rebound Hydrotherapy: Sigewinne gains an 8% Hydro DMG Bonus and 10 stacks of Convalescence. When the Elemental Skills of your nearby off-field party members other than Sigewinne deal DMG, consume 1 stack of Convalescence, and increase the DMG dealt by this instance of Elemental Skill DMG. Every 1,000 Max HP Sigewinne has above 30,000 increases the DMG by 80. The maximum DMG increase for Elemental Skills that can be gained in this way is 2,800.
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Detailed Diagnosis, Thorough Treatment not modelled — text only
When Sigewinne performs healing, the amount healed for this instance is increased based on the total current value of the Bonds of Life on all party members: For each 1,000 HP worth of Bonds of Life, the outgoing healing is increased by 3%. The amount of healing provided can be increased by up to 30% in this way.
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Emergency Dose not modelled — text only
While underwater, heals your active character over 2.5s when their HP falls under 50%. The amount healed is equal to 50% of their Max HP, and their All Elemental and Physical RES will be decreased by 10% for 10s. This effect can be triggered up to once every 20s.
Sigewinne build questions, answered
What does Sigewinne scale off?
Sigewinne's Normal Attack combo scales off Max HP, not ATK. HP% raises every number on this page; ATK% raises none of them.
What stat does Sigewinne get from ascension?
Sigewinne's ascension substat is HP%. It arrives at the Level-80/90 ascension and is part of the character's own stats, so the calculator counts it before any artifact roll is added.
What is the best weapon for Sigewinne?
Ranked by computed Normal Attack combo damage at Level 90, talent 10 and refinement 1, The Daybreak Chronicles is the strongest bow for Sigewinne at 9,159 average damage per hit. The Elegy for the End used by this page's preset panel averages 5,545, 39.5% behind it.
What artifacts should Sigewinne use?
Song of Days Past (4) is the set this calculator presets Sigewinne with, and the damage tables include its bonuses. Set effects that depend on the element of the hit are applied per row rather than as a flat average.
How much damage should Sigewinne do?
On the default Level-90, talent-10 build shown above, Sigewinne's largest single hit averages 7,135 — the table lists its CRIT and non-CRIT numbers separately. That is a reference panel, not a target: load your own artifact rolls into the calculator to get your own number.
Do these numbers include Sigewinne's constellations?
No — every table is computed at C0. Constellations that are unconditional and clearly numeric are modelled in the calculator and marked as such on this page; the rest are listed as text only and change nothing.
How those numbers are produced: the damage formula, term by term, and the weapon & artifact build guide. If Sigewinne still hits soft, the six levers ranked by damage added shows which multiplier is holding a build back.