Sandrone damage calculator

Cryo · claymore · 5★ · scales off ATK

Every damage number below is computed for a Level-90 Sandrone at talent level 10, holding Verdict over a representative graduated artifact set — the calculator's default load state. Open the calculator to change the build, add buffs, or pick a reaction.

Damage per hit

Normal Attack

Attack Average
1-Hit DMG non-crit 2,297 · crit 6,481 6,481
2-Hit DMG non-crit 2,023 · crit 5,709 5,709
3-Hit DMG non-crit 3,095 · crit 8,734 8,734
DMG When in Power Overdrive non-crit 1,294 · crit 3,653 3,653
Total DMG non-crit 8,709 · crit 24,576 24,576

Charged Attack

Attack Average
Charged Attack Sweeping Fire DMG non-crit 1,427 · crit 4,027 4,027
Charged Attack Condensed Beam DMG non-crit 4,067 · crit 11,476 11,476
Charged Attack Condensed Beam Stellar-Conduct DMG non-crit 2,711 · crit 7,651 7,651
Charged Attack Condensed Beam Stellar Swirl DMG non-crit 4,067 · crit 11,476 11,476

Plunging Attack

Attack Average
Plunge DMG non-crit 2,245 · crit 6,337 6,337
Low Plunge DMG non-crit 4,490 · crit 12,670 12,670
High Plunge DMG non-crit 5,608 · crit 15,826 15,826

Elemental Skill

4s
Attack Average
Prism Shot DMG non-crit 979 · crit 2,763 2,763
Prism Shot Stellar-Conduct DMG non-crit 653 · crit 1,842 1,842
Prism Shot Stellar Swirl DMG non-crit 979 · crit 2,763 2,763

Elemental Burst

15s 60
Attack Average
Bombardment DMG ×3 non-crit 7,997 · crit 22,567 22,567
Convective Inhibition Ray DMG non-crit 9,996 · crit 28,208 28,208
Convective Inhibition Ray Stellar-Conduct DMG non-crit 6,664 · crit 18,806 18,806
Convective Inhibition Ray Stellar Swirl DMG non-crit 9,996 · crit 28,208 28,208

Best weapon for Sandrone, calculated

A Teaspoon of Transcendence tops the weapon calc for Sandrone at 13,661 average damage on Charged Attack. Every row below is the same hit with only the weapon swapped, at Level 90, talent 10 and refinement 1 — the right-hand column is the damage you give up by running it instead.

Each claymore equipped on a Lv90 Sandrone at talent 10 — base ATK, substat and any modelled passive. Weapons whose passive is not modelled show only their raw stats; better a missing buff than a wrong one. Swap any of them in the Sandrone calculator to re-run the whole chain on your own panel.

Weapon Average vs best
A Teaspoon of Transcendence 5★ best base ATK 674 · CRIT DMG 13,661 100%
A Thousand Blazing Suns 5★ base ATK 741 · CRIT Rate 13,452 98.5%
Song of Broken Pines 5★ base ATK 741 · Physical DMG 13,373 97.9%
Wolf's Gravestone 5★ base ATK 608 · ATK% 13,106 95.9%
The Unforged 5★ base ATK 608 · ATK% 12,166 89.1%
Redhorn Stonethresher 5★ base ATK 542 · CRIT DMG 12,145 88.9%
Verdict 5★ preset base ATK 674 · CRIT Rate 11,476 84.0%

Constellations & passives

Only self-buffs that are unconditional and clearly numeric change the numbers above. Everything else is shown as text but applies nothing.

Ascension passives

  • Eternal Speculation Engine not modelled — text only

    **Radiance: Stellar Glimmer**: When using the Elemental Skill **Formule Phenomenale: Differential Analysis**, if Fagio's **Decoding Power** is greater than 50, the second Prism Shot fired by Fagio at nearby opponents will deal 400% of its original DMG as Fagio's Decoding Power is decreased. Additionally, for every 10 points of Decoding Power Fagio loses, it gains 1 stack of Refined Tactics for 60s (max 10 stacks). When Sandrone uses the Elemental Burst **Formule Phenomenale: Q.E.D.** while in the Radiance: Stellar Glimmer state, all stacks of Refined Tactics are cleared, causing the Convective Inhibition Ray to deal 100% + (number of stacks cleared) × 10% of its original DMG.

  • A Lady's Code of Conduct not modelled — text only

    Increases Sandrone's Elemental Mastery based on her ATK. Every 100 ATK will increase her Elemental Mastery by 8. The maximum increase she can gain this way is 160.

  • Stellar Jubilee: Light of Rationalisme not modelled — text only

    Sandrone will enter the Radiance: Stellar-Conduct state when she is inside a **Polestar Field**, or the Radiance: Stellar Swirl state for 8s after a nearby party member triggers a Stellar Swirl reaction. When a party member triggers a Superconduct or Cryo Swirl reaction, it becomes a Stellar-Conduct or Stellar Swirl reaction instead, and the Base DMG of the aforementioned reaction is also increased by 0.7% for every 100 points of Sandrone's ATK. A maximum increase of 14% can be obtained in this way.

  • A Caucus Prelude and a Long Tale not modelled — text only

    When Sandrone is in the party, you will gain additional snack rewards after turning in your Daily Commissions with Katheryne.

Sandrone build questions, answered

What does Sandrone scale off?

Sandrone's Charged Attack scales off total ATK — character base ATK plus weapon base ATK, then (1 + ATK%) and flat ATK on top. A weapon’s base ATK line therefore feeds this character directly.

What stat does Sandrone get from ascension?

Sandrone's ascension substat is CRIT Rate. It arrives at the Level-80/90 ascension and is part of the character's own stats, so the calculator counts it before any artifact roll is added.

What is the best weapon for Sandrone?

Ranked by computed Charged Attack damage at Level 90, talent 10 and refinement 1, A Teaspoon of Transcendence is the strongest claymore for Sandrone at 13,661 average damage per hit. The Verdict used by this page's preset panel averages 11,476, 16.0% behind it.

What artifacts should Sandrone use?

Blizzard Strayer (4) is the set this calculator presets Sandrone with, and the damage tables include its bonuses. Set effects that depend on the element of the hit are applied per row rather than as a flat average.

How much damage should Sandrone do?

On the default Level-90, talent-10 build shown above, Sandrone's largest single hit averages 28,208 — the table lists its CRIT and non-CRIT numbers separately. That is a reference panel, not a target: load your own artifact rolls into the calculator to get your own number.

Do these numbers include Sandrone's constellations?

No — every table is computed at C0. Constellations that are unconditional and clearly numeric are modelled in the calculator and marked as such on this page; the rest are listed as text only and change nothing.

How those numbers are produced: the damage formula, term by term, and the weapon & artifact build guide. If Sandrone still hits soft, the six levers ranked by damage added shows which multiplier is holding a build back.

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