Ororon damage calculator
Electro · bow · 4★ · scales off ATK
Every damage number below is computed for a Level-90 Ororon at talent level 10, holding The Stringless over a representative graduated artifact set — the calculator's default load state. Open the calculator to change the build, add buffs, or pick a reaction.
Damage per hit
Normal Attack
| Attack | Non-CRIT | CRIT | Average |
|---|---|---|---|
| 1-Hit DMG non-crit 1,533 · crit 4,327 | 1,533 | 4,327 | 2,651 |
| 2-Hit DMG non-crit 1,343 · crit 3,791 | 1,343 | 3,791 | 2,323 |
| 3-Hit DMG non-crit 2,114 · crit 5,966 | 2,114 | 5,966 | 3,655 |
| Total DMG non-crit 4,991 · crit 14,084 | 4,991 | 14,084 | 8,628 |
Charged Attack
| Attack | Non-CRIT | CRIT | Average |
|---|---|---|---|
| Aimed Shot non-crit 1,328 · crit 3,747 | 1,328 | 3,747 | 2,296 |
| Fully-Charged Aimed Shot non-crit 3,419 · crit 9,647 | 3,419 | 9,647 | 5,910 |
Plunging Attack
| Attack | Non-CRIT | CRIT | Average |
|---|---|---|---|
| Plunge DMG non-crit 1,721 · crit 4,856 | 1,721 | 4,856 | 2,975 |
| Low Plunge DMG non-crit 3,440 · crit 9,709 | 3,440 | 9,709 | 5,948 |
| High Plunge DMG non-crit 4,297 · crit 12,127 | 4,297 | 12,127 | 7,429 |
Elemental Skill
15s| Attack | Non-CRIT | CRIT | Average |
|---|---|---|---|
| Spirit Orb DMG non-crit 6,148 · crit 17,351 | 6,148 | 17,351 | 10,629 |
Elemental Burst
9s 15s 60| Attack | Non-CRIT | CRIT | Average |
|---|---|---|---|
| Ritual DMG non-crit 4,808 · crit 13,567 | 4,808 | 13,567 | 8,312 |
| Soundwave Collision DMG non-crit 915 · crit 2,583 | 915 | 2,583 | 1,582 |
Best weapon for Ororon, calculated
The Daybreak Chronicles tops the weapon calc for Ororon at 16,190 average damage on Elemental Skill. Every row below is the same hit with only the weapon swapped, at Level 90, talent 10 and refinement 1 — the right-hand column is the damage you give up by running it instead.
Each bow equipped on a Lv90 Ororon at talent 10 — base ATK, substat and any modelled passive. Weapons whose passive is not modelled show only their raw stats; better a missing buff than a wrong one. Swap any of them in the Ororon calculator to re-run the whole chain on your own panel.
| Weapon | Base ATK | Substat | Average | vs best |
|---|---|---|---|---|
| The Daybreak Chronicles 5★ best base ATK 674 · CRIT DMG | 674 | CRIT DMG | 16,190 | 100% |
| Hunter's Path 5★ base ATK 542 · CRIT Rate | 542 | CRIT Rate | 15,199 | 93.9% |
| Polar Star 5★ base ATK 608 · CRIT Rate | 608 | CRIT Rate | 14,978 | 92.5% |
| Skyward Harp 5★ base ATK 674 · CRIT Rate | 674 | CRIT Rate | 14,505 | 89.6% |
| Golden Frostbound Oath 5★ base ATK 542 · CRIT DMG | 542 | CRIT DMG | 14,256 | 88.1% |
| Astral Vulture's Crimson Plumage 5★ base ATK 608 · CRIT DMG | 608 | CRIT DMG | 13,249 | 81.8% |
| The Stringless 4★ preset base ATK 510 · Elemental Mastery | 510 | Elemental Mastery | 10,629 | 65.7% |
Constellations & passives
Only self-buffs that are unconditional and clearly numeric change the numbers above. Everything else is shown as text but applies nothing.
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C1 · Trails Amidst the Forest Fog not modelled — text only
The Elemental Skill Night's Sling's Spirit Orb can bounce 2 additional times. Additionally, after the Spirit Orb hits an opponent, it will apply the Nighttide effect to them for 12s. Opponents affected by Nighttide take 50% increased DMG from Hypersense triggered by the Ascension Talent, "Nightshade Synesthesia." You must first unlock the Ascension Talent "Nightshade Synesthesia."
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C2 · King Bee of the Hidden Honeyed Wine not modelled — text only
After using his Elemental Burst, Dark Voices Echo, Ororon will obtain the Spiritual Supersense effect for 9s. Spiritual Supersense Gain 8% Electro DMG Bonus. Additionally, during this time, every additional opponent hit by the Elemental Burst Dark Voices Echo or Supersonic Oculus will grant Ororon a further 8% Electro DMG Bonus. The maximum that can be gained this way is 32% Electro DMG Bonus.
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C3 · Roosting Bat's Spiritcage modelled
Increases the Level of Dark Voices Echo by 3. Maximum upgrade level is 15.
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C4 · As the Mysteries of the Night Wind not modelled — text only
The Supersonic Oculus summoned by the Elemental Burst Dark Voices Echo rotates 25% faster. Additionally, Ororon will restore 8 Energy to himself after using Dark Voices Echo.
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C5 · A Gift For the Soul modelled
Increases the Level of Night's Sling by 3. Maximum upgrade level is 15.
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C6 · Ode to Deep Springs not modelled — text only
After triggering Hypersense through the Ascension Talent, Nightshade Synesthesia, your current active character's ATK is increased by 10% for 9s. Max 3 stacks, each stack is counted independently. Additionally, when you use the Elemental Burst Dark Voices Echo, you will trigger one instance of an effect equivalent to Hypersense, dealing 200% of its original DMG. You must first unlock the Ascension Talent "Nightshade Synesthesia."
Ascension passives
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Nightshade Synesthesia not modelled — text only
After a nearby party member triggers Nightsoul Burst, Ororon will gain 40 Nightsoul points. Within 15s after using his Elemental Skill, when other party members' Hydro or Electro attacks hit opponents, Ororon will gain 5 Nightsoul points, an effect that can occur every 0.3s for a maximum of 10 times during this 15s duration. Ororon can have a maximum of 80 Nightsoul points. Also, when nearby opponents take Electro-Charged or Lunar-Charged reaction DMG or Nightsoul-aligned DMG dealt by other nearby characters, Ororon will consume 10 Nightsoul points (provided he has at least that amount), entering the Nightsoul's Blessing state and triggering the Hypersense effect: Deal Nightsoul-aligned Electro DMG based on 160% of Ororon's ATK to at most 4 nearby opponents. The aforementioned effect can trigger once every 1.8s. Nightsoul's Blessing: Ororon Ororon's Nightsoul's Blessing state lasts 6s.
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Aspect Catalyst not modelled — text only
After the Elemental Skill Night's Sling's Spirit Orb hits an opponent, Ororon will gain the Aspect Sigil effect for 15s. Aspect Sigil When a nearby active party member hits an opponent with Normal, Charged, or Plunging Attacks, that character will restore 3 Energy. If Ororon is off-field, Ororon will also restore 3 Energy. This effect can trigger once every 1s, and can trigger 3 times per duration.
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Night Realm's Gift: Flowing Fog, Spritely Shadows not modelled — text only
While in an area with Phlogiston Mechanics within Natlan, he can use Nightsoul Transmission: Ororon. When the active character is currently in the air, the following will trigger when switching to Ororon: Ororon will leap up high. Nightsoul Transmission can be triggered once every 10s by your party. Holding Aiming Mode will cause Ororon to enter the "Spiritspeaker" state, which will allow him to interact with "Nightspirit Graffiti" and "Nightspirit Sigils," extracting information and power from them. The rules for interacting with these objects follow the same rules as those governing Iktomisaurus interactions. Additionally, holding the jump button will cause Ororon to consume 75 Stamina and leap. In areas within Natlan where Phlogiston mechanics are present, Ororon will prioritize consuming 5 Phlogiston to leap to a height higher still. When in the air, Ororon can Hold his Normal Attack to consume Phlogiston or Stamina and enter Aiming Mode.
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The Art of Skinchanging not modelled — text only
Increases gliding SPD for your own party members by 15%. Not stackable with Passive Talents that provide the exact same effects.
Ororon build questions, answered
What does Ororon scale off?
Ororon's Elemental Skill scales off total ATK — character base ATK plus weapon base ATK, then (1 + ATK%) and flat ATK on top. A weapon’s base ATK line therefore feeds this character directly.
What stat does Ororon get from ascension?
Ororon's ascension substat is ATK%. It arrives at the Level-80/90 ascension and is part of the character's own stats, so the calculator counts it before any artifact roll is added.
What is the best weapon for Ororon?
Ranked by computed Elemental Skill damage at Level 90, talent 10 and refinement 1, The Daybreak Chronicles is the strongest bow for Ororon at 16,190 average damage per hit. The The Stringless used by this page's preset panel averages 10,629, 34.3% behind it.
What artifacts should Ororon use?
Scroll of the Hero of Cinder City (4) is the set this calculator presets Ororon with, and the damage tables include its bonuses. Set effects that depend on the element of the hit are applied per row rather than as a flat average.
How much damage should Ororon do?
On the default Level-90, talent-10 build shown above, Ororon's largest single hit averages 10,629 — the table lists its CRIT and non-CRIT numbers separately. That is a reference panel, not a target: load your own artifact rolls into the calculator to get your own number.
Do these numbers include Ororon's constellations?
No — every table is computed at C0. Constellations that are unconditional and clearly numeric are modelled in the calculator and marked as such on this page; the rest are listed as text only and change nothing.
How those numbers are produced: the damage formula, term by term, and the weapon & artifact build guide. If Ororon still hits soft, the six levers ranked by damage added shows which multiplier is holding a build back.