Freminet damage calculator

Cryo · claymore · 4★ · scales off ATK

Every damage number below is computed for a Level-90 Freminet at talent level 10, holding Serpent Spine over a representative graduated artifact set — the calculator's default load state. Open the calculator to change the build, add buffs, or pick a reaction.

Damage per hit

Normal Attack

5s
Attack Average
1-Hit DMG non-crit 2,921 · crit 8,244 6,519
2-Hit DMG non-crit 2,798 · crit 7,895 6,244
3-Hit DMG non-crit 3,534 · crit 9,973 7,887
4-Hit DMG non-crit 4,293 · crit 12,116 9,582
Total DMG non-crit 13,547 · crit 38,229 30,232

Charged Attack

40
Attack Average
Charged Attack Cyclic DMG non-crit 2,168 · crit 6,119 4,839
Charged Attack Final DMG non-crit 3,922 · crit 11,068 8,752

Plunging Attack

Attack Average
Plunge DMG non-crit 2,587 · crit 7,300 5,773
Low Plunge DMG non-crit 5,172 · crit 14,596 11,543
High Plunge DMG non-crit 6,460 · crit 18,231 14,418

Elemental Skill

9s 10s
Attack Average
Upward Thrust DMG non-crit 1,955 · crit 5,518 4,364
Frost DMG non-crit 169 · crit 476 376
Level 0 Shattering Pressure DMG non-crit 4,721 · crit 13,322 10,535
Level 1 Shattering Pressure DMG non-crit 3,507 · crit 9,896 7,826
Level 2 Shattering Pressure DMG non-crit 3,659 · crit 10,325 8,165
Level 3 Shattering Pressure DMG non-crit 3,810 · crit 10,753 8,504
Level 4 Shattering Pressure DMG non-crit 5,732 · crit 16,177 12,793
Spiritbreath Thorn DMG non-crit 339 · crit 957 757

Elemental Burst

10s 15s 60
Attack Average
Skill DMG non-crit 7,498 · crit 21,158 16,732

Best weapon for Freminet, calculated

A Thousand Blazing Suns tops the weapon calc for Freminet at 38,392 average damage on Normal Attack combo. Every row below is the same hit with only the weapon swapped, at Level 90, talent 10 and refinement 1 — the right-hand column is the damage you give up by running it instead.

Each claymore equipped on a Lv90 Freminet at talent 10 — base ATK, substat and any modelled passive. Weapons whose passive is not modelled show only their raw stats; better a missing buff than a wrong one. Swap any of them in the Freminet calculator to re-run the whole chain on your own panel.

Weapon Average vs best
A Thousand Blazing Suns 5★ best base ATK 741 · CRIT Rate 38,392 100%
Beacon of the Reed Sea 5★ base ATK 608 · CRIT Rate 37,751 98.3%
Verdict 5★ base ATK 674 · CRIT Rate 36,799 95.9%
Gest of the Mighty Wolf 5★ base ATK 608 · CRIT Rate 35,002 91.2%
Song of Broken Pines 5★ base ATK 741 · Physical DMG 34,557 90.0%
A Teaspoon of Transcendence 5★ base ATK 674 · CRIT DMG 33,860 88.2%
Serpent Spine 4★ preset base ATK 510 · CRIT Rate 30,232 78.7%

Constellations & passives

Only self-buffs that are unconditional and clearly numeric change the numbers above. Everything else is shown as text but applies nothing.

Ascension passives

  • Saturation Deep Dive not modelled — text only

    When Freminet unleashes Pressurized Floe: Shattering Pressure, if Pers Timer has yet to reach Pressure Level 4, the CD of Pressurized Floe will be decreased by 1s.

  • Parallel Condensers not modelled — text only

    When Freminet triggers Shatter against opponents, the DMG dealt by Pressurized Floe: Shattering Pressure will be increased by 40% for 5s.

  • Deepwater Navigation not modelled — text only

    Decreases Aquatic Stamina consumption for your own party members by 35%. Not stackable with Passive Talents that provide the exact same effects.

Freminet build questions, answered

What does Freminet scale off?

Freminet's Normal Attack combo scales off total ATK — character base ATK plus weapon base ATK, then (1 + ATK%) and flat ATK on top. A weapon’s base ATK line therefore feeds this character directly.

What stat does Freminet get from ascension?

Freminet's ascension substat is ATK%. It arrives at the Level-80/90 ascension and is part of the character's own stats, so the calculator counts it before any artifact roll is added.

What is the best weapon for Freminet?

Ranked by computed Normal Attack combo damage at Level 90, talent 10 and refinement 1, A Thousand Blazing Suns is the strongest claymore for Freminet at 38,392 average damage per hit. The Serpent Spine used by this page's preset panel averages 30,232, 21.3% behind it.

What artifacts should Freminet use?

Pale Flame (4) is the set this calculator presets Freminet with, and the damage tables include its bonuses. Set effects that depend on the element of the hit are applied per row rather than as a flat average.

How much damage should Freminet do?

On the default Level-90, talent-10 build shown above, Freminet's largest single hit averages 16,732 — the table lists its CRIT and non-CRIT numbers separately. That is a reference panel, not a target: load your own artifact rolls into the calculator to get your own number.

Do these numbers include Freminet's constellations?

No — every table is computed at C0. Constellations that are unconditional and clearly numeric are modelled in the calculator and marked as such on this page; the rest are listed as text only and change nothing.

How those numbers are produced: the damage formula, term by term, and the weapon & artifact build guide. If Freminet still hits soft, the six levers ranked by damage added shows which multiplier is holding a build back.

← Back to all characters