Diona damage calculator
Cryo · bow · 4★ · scales off ATK
Every damage number below is computed for a Level-90 Diona at talent level 10, holding Favonius Warbow over a representative graduated artifact set — the calculator's default load state. Open the calculator to change the build, add buffs, or pick a reaction.
Damage per hit
Normal Attack
| Attack | Non-CRIT | CRIT | Average |
|---|---|---|---|
| 1-Hit DMG non-crit 889 · crit 2,508 | 889 | 2,508 | 1,536 |
| 2-Hit DMG non-crit 825 · crit 2,329 | 825 | 2,329 | 1,426 |
| 3-Hit DMG non-crit 1,121 · crit 3,164 | 1,121 | 3,164 | 1,939 |
| 4-Hit DMG non-crit 1,058 · crit 2,985 | 1,058 | 2,985 | 1,829 |
| 5-Hit DMG non-crit 1,322 · crit 3,732 | 1,322 | 3,732 | 2,286 |
| Total DMG non-crit 5,215 · crit 14,718 | 5,215 | 14,718 | 9,016 |
Charged Attack
| Attack | Non-CRIT | CRIT | Average |
|---|---|---|---|
| Aimed Shot non-crit 1,079 · crit 3,045 | 1,079 | 3,045 | 1,865 |
| Fully-Charged Aimed Shot non-crit 2,778 · crit 7,839 | 2,778 | 7,839 | 4,802 |
Plunging Attack
| Attack | Non-CRIT | CRIT | Average |
|---|---|---|---|
| Plunge DMG non-crit 1,398 · crit 3,945 | 1,398 | 3,945 | 2,417 |
| Low Plunge DMG non-crit 2,796 · crit 7,889 | 2,796 | 7,889 | 4,833 |
| High Plunge DMG non-crit 3,492 · crit 9,854 | 3,492 | 9,854 | 6,037 |
Elemental Skill
152442.0% 2.4s 6s 15s| Attack | Non-CRIT | CRIT | Average |
|---|---|---|---|
| Icy Paw DMG non-crit 939 · crit 2,650 | 939 | 2,650 | 1,623 |
Elemental Burst
112920.0% 12s 20s 80| Attack | Non-CRIT | CRIT | Average |
|---|---|---|---|
| Skill DMG non-crit 2,002 · crit 5,650 | 2,002 | 5,650 | 3,461 |
| Continuous Field DMG non-crit 1,317 · crit 3,718 | 1,317 | 3,718 | 2,278 |
Best weapon for Diona, calculated
The Daybreak Chronicles tops the weapon calc for Diona at 17,014 average damage on Normal Attack combo. Every row below is the same hit with only the weapon swapped, at Level 90, talent 10 and refinement 1 — the right-hand column is the damage you give up by running it instead.
Each bow equipped on a Lv90 Diona at talent 10 — base ATK, substat and any modelled passive. Weapons whose passive is not modelled show only their raw stats; better a missing buff than a wrong one. Swap any of them in the Diona calculator to re-run the whole chain on your own panel.
| Weapon | Base ATK | Substat | Average | vs best |
|---|---|---|---|---|
| The Daybreak Chronicles 5★ best base ATK 674 · CRIT DMG | 674 | CRIT DMG | 17,014 | 100% |
| Hunter's Path 5★ base ATK 542 · CRIT Rate | 542 | CRIT Rate | 15,644 | 91.9% |
| Skyward Harp 5★ base ATK 674 · CRIT Rate | 674 | CRIT Rate | 14,903 | 87.6% |
| Golden Frostbound Oath 5★ base ATK 542 · CRIT DMG | 542 | CRIT DMG | 14,832 | 87.2% |
| Polar Star 5★ base ATK 608 · CRIT Rate | 608 | CRIT Rate | 14,433 | 84.8% |
| Rust 4★ base ATK 510 · ATK% | 510 | ATK% | 13,934 | 81.9% |
| Favonius Warbow 4★ preset base ATK 454 · Energy Recharge · passive not modelled | 454 | Energy Recharge passive not modelled | 9,016 | 53.0% |
Constellations & passives
Only self-buffs that are unconditional and clearly numeric change the numbers above. Everything else is shown as text but applies nothing.
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C1 · A Lingering Flavor not modelled — text only
Regenerates 15 Energy for Diona after the effects of Signature Mix end.
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C2 · Shaken, Not Purred not modelled — text only
Increases Icy Paws' DMG by 15%, and increases its shield's DMG Absorption by 15%. Additionally, when paws hit their targets, creates a shield for other nearby characters on the field with 50% of the Icy Paws shield's DMG Absorption for 5s.
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C3 · A—Another Round? modelled
Increases the Level of Signature Mix by 3. Maximum upgrade level is 15.
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C4 · Wine Industry Slayer not modelled — text only
Within the radius of Signature Mix, Diona's charge time for aimed shots is reduced by 60%
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C5 · Double Shot, on the Rocks modelled
Increases the Level of Icy Paws by 3. Maximum upgrade level is 15.
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C6 · Cat's Tail Closing Time modelled
Characters within Signature Mix's radius will gain the following effects based on their HP amounts: ·Increases Incoming Healing Bonus by 30% when HP falls below or is equal to 50%. ·Elemental Mastery increased by 200 when HP is above 50%.
Ascension passives
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Cat's Tail Secret Menu not modelled — text only
Characters shielded by Icy Paws have their Movement SPD increased by 10% and their Stamina Consumption decreased by 10%.
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Drunkards' Farce not modelled — text only
Opponents who enter the AoE of Signature Mix have 10% decreased ATK for 15s.
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Complimentary Bar Food not modelled — text only
When a Perfect Cooking is achieved on a dish with restorative effects, there is a 12% chance to obtain double the product.
Diona build questions, answered
What does Diona scale off?
Diona's Normal Attack combo scales off total ATK — character base ATK plus weapon base ATK, then (1 + ATK%) and flat ATK on top. A weapon’s base ATK line therefore feeds this character directly.
What stat does Diona get from ascension?
Diona's ascension substat is DMG Bonus. It arrives at the Level-80/90 ascension and is part of the character's own stats, so the calculator counts it before any artifact roll is added.
What is the best weapon for Diona?
Ranked by computed Normal Attack combo damage at Level 90, talent 10 and refinement 1, The Daybreak Chronicles is the strongest bow for Diona at 17,014 average damage per hit. The Favonius Warbow used by this page's preset panel averages 9,016, 47.0% behind it.
What artifacts should Diona use?
Noblesse Oblige (4) is the set this calculator presets Diona with, and the damage tables include its bonuses. Set effects that depend on the element of the hit are applied per row rather than as a flat average.
How much damage should Diona do?
On the default Level-90, talent-10 build shown above, Diona's largest single hit averages 6,037 — the table lists its CRIT and non-CRIT numbers separately. That is a reference panel, not a target: load your own artifact rolls into the calculator to get your own number.
Do these numbers include Diona's constellations?
No — every table is computed at C0. Constellations that are unconditional and clearly numeric are modelled in the calculator and marked as such on this page; the rest are listed as text only and change nothing.
How those numbers are produced: the damage formula, term by term, and the weapon & artifact build guide. If Diona still hits soft, the six levers ranked by damage added shows which multiplier is holding a build back.