Dehya damage calculator
Pyro · claymore · 5★ · scales off ATK
Every damage number below is computed for a Level-90 Dehya at talent level 10, holding Beacon of the Reed Sea over a representative graduated artifact set — the calculator's default load state. Open the calculator to change the build, add buffs, or pick a reaction.
Damage per hit
Normal Attack
5s| Attack | Non-CRIT | CRIT | Average |
|---|---|---|---|
| 1-Hit DMG non-crit 1,643 · crit 4,637 | 1,643 | 4,637 | 3,831 |
| 2-Hit DMG non-crit 1,632 · crit 4,606 | 1,632 | 4,606 | 3,806 |
| 3-Hit DMG non-crit 2,027 · crit 5,720 | 2,027 | 5,720 | 4,726 |
| 4-Hit DMG non-crit 2,520 · crit 7,113 | 2,520 | 7,113 | 5,877 |
| Total DMG non-crit 7,823 · crit 22,075 | 7,823 | 22,075 | 18,241 |
Charged Attack
40| Attack | Non-CRIT | CRIT | Average |
|---|---|---|---|
| Charged Attack Cyclic DMG non-crit 1,490 · crit 4,205 | 1,490 | 4,205 | 3,474 |
| Charged Attack Final DMG non-crit 2,693 · crit 7,600 | 2,693 | 7,600 | 6,280 |
Plunging Attack
| Attack | Non-CRIT | CRIT | Average |
|---|---|---|---|
| Plunge DMG non-crit 1,973 · crit 5,567 | 1,973 | 5,567 | 4,600 |
| Low Plunge DMG non-crit 3,945 · crit 11,132 | 3,945 | 11,132 | 9,199 |
| High Plunge DMG non-crit 4,927 · crit 13,905 | 4,927 | 13,905 | 11,490 |
Elemental Skill
50.0% 200.0% 12s 20s| Attack | Non-CRIT | CRIT | Average |
|---|---|---|---|
| Indomitable Flame DMG non-crit 2,719 · crit 7,672 | 2,719 | 7,672 | 6,340 |
| Ranging Flame DMG non-crit 3,198 · crit 9,026 | 3,198 | 9,026 | 7,458 |
| Field DMG non-crit 1,475 · crit 4,162 | 1,475 | 4,162 | 3,439 |
Elemental Burst
4s 18s 70| Attack | Non-CRIT | CRIT | Average |
|---|---|---|---|
| Flame-Mane's Fist DMG non-crit 3,243 · crit 9,151 | 3,243 | 9,151 | 7,561 |
| Incineration Drive DMG non-crit 4,576 · crit 12,915 | 4,576 | 12,915 | 10,672 |
Best weapon for Dehya, calculated
A Thousand Blazing Suns tops the weapon calc for Dehya at 18,569 average damage on Normal Attack combo. Every row below is the same hit with only the weapon swapped, at Level 90, talent 10 and refinement 1 — the right-hand column is the damage you give up by running it instead.
Each claymore equipped on a Lv90 Dehya at talent 10 — base ATK, substat and any modelled passive. Weapons whose passive is not modelled show only their raw stats; better a missing buff than a wrong one. Swap any of them in the Dehya calculator to re-run the whole chain on your own panel.
| Weapon | Base ATK | Substat | Average | vs best |
|---|---|---|---|---|
| A Thousand Blazing Suns 5★ best base ATK 741 · CRIT Rate | 741 | CRIT Rate | 18,569 | 100% |
| Beacon of the Reed Sea 5★ preset base ATK 608 · CRIT Rate | 608 | CRIT Rate | 18,241 | 98.2% |
| Verdict 5★ base ATK 674 · CRIT Rate | 674 | CRIT Rate | 17,740 | 95.5% |
| Song of Broken Pines 5★ base ATK 741 · Physical DMG | 741 | Physical DMG | 17,116 | 92.2% |
| Gest of the Mighty Wolf 5★ base ATK 608 · CRIT Rate | 608 | CRIT Rate | 16,670 | 89.8% |
| Wolf's Gravestone 5★ base ATK 608 · ATK% | 608 | ATK% | 16,412 | 88.4% |
Constellations & passives
Only self-buffs that are unconditional and clearly numeric change the numbers above. Everything else is shown as text but applies nothing.
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C1 · The Flame Incandescent modelled
Dehya's Max HP is increased by 20%, and she deals bonus DMG based on her Max HP when using the following attacks: ·Molten Inferno's DMG will be increased by 3.6% of her Max HP. ·Leonine Bite's DMG will be increased by 6% of her Max HP.
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C2 · The Sand-Blades Glittering not modelled — text only
When Dehya uses Molten Inferno: Ranging Flame, the duration of the recreated Fiery Sanctum field will be increased by 6s. Additionally, when a Fiery Sanctum exists on the field, DMG dealt by its next coordinated attack will be increased by 50% when active character(s) within the Fiery Sanctum field are attacked.
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C3 · A Rage Swift as Fire modelled
Increases the Level of Leonine Bite by 3. Maximum upgrade level is 15.
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C4 · An Oath Abiding not modelled — text only
When Flame-Mane's Fist and Incineration Drive attacks unleashed during Leonine Bite hit opponents, they will restore 1.5 Energy for Dehya and 2.5% of her Max HP. This effect can be triggered once every 0.2s.
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C5 · The Alpha Unleashed modelled
Increases the Level of Molten Inferno by 3. Maximum upgrade level is 15.
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C6 · The Burning Claws Cleaving not modelled — text only
The CRIT Rate of Leonine Bite is increased by 10%. Additionally, after a Flame-Mane's Fist attack hits an opponent and deals CRIT Hits during a single Blazing Lioness state, it will cause the CRIT DMG of Leonine Bite to increase by 15% for the rest of Blazing Lioness's duration and extend that duration by 0.5s. This effect can be triggered every 0.2s. The duration can be extended for a maximum of 2s and CRIT DMG can be increased by a maximum of 60% this way.
Ascension passives
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Unstinting Succor not modelled — text only
Within 6 seconds after Dehya retrieves the Fiery Sanctum field through Molten Inferno: Ranging Flame or Leonine Bite, she will take 60% less DMG when receiving DMG from Redmane's Blood. This effect can be triggered once every 2s. Additionally, within 9s after Dehya unleashes Molten Inferno: Indomitable Flame, she will grant all party members the Gold-Forged Form state. This state will further increase a character's resistance to interruption when they are within the Fiery Sanctum field. Gold-Forged Form can be activated once every 18s.
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Stalwart and True not modelled — text only
When her HP is less than 40%, Dehya will recover 20% of her Max HP and will restore 6% of her Max HP every 2s for the next 10s. This effect can be triggered once every 20s.
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The Sunlit Way not modelled — text only
During the day (06:00 – 18:00), your party members gain the Swift Stride effect: Movement SPD increased by 10%. Does not take effect in Domains, Trounce Domains, or Spiral Abyss. Swift Stride does not stack.
Dehya build questions, answered
What does Dehya scale off?
Dehya's Normal Attack combo scales off total ATK — character base ATK plus weapon base ATK, then (1 + ATK%) and flat ATK on top. A weapon’s base ATK line therefore feeds this character directly.
What stat does Dehya get from ascension?
Dehya's ascension substat is HP%. It arrives at the Level-80/90 ascension and is part of the character's own stats, so the calculator counts it before any artifact roll is added.
What is the best weapon for Dehya?
Ranked by computed Normal Attack combo damage at Level 90, talent 10 and refinement 1, A Thousand Blazing Suns is the strongest claymore for Dehya at 18,569 average damage per hit. The Beacon of the Reed Sea used by this page's preset panel averages 18,241, 1.8% behind it.
What artifacts should Dehya use?
Emblem of Severed Fate (4) is the set this calculator presets Dehya with, and the damage tables include its bonuses. Set effects that depend on the element of the hit are applied per row rather than as a flat average.
How much damage should Dehya do?
On the default Level-90, talent-10 build shown above, Dehya's largest single hit averages 11,490 — the table lists its CRIT and non-CRIT numbers separately. That is a reference panel, not a target: load your own artifact rolls into the calculator to get your own number.
Do these numbers include Dehya's constellations?
No — every table is computed at C0. Constellations that are unconditional and clearly numeric are modelled in the calculator and marked as such on this page; the rest are listed as text only and change nothing.
How those numbers are produced: the damage formula, term by term, and the weapon & artifact build guide. If Dehya still hits soft, the six levers ranked by damage added shows which multiplier is holding a build back.