Clorinde damage calculator
Electro · sword · 5★ · scales off ATK
Every damage number below is computed for a Level-90 Clorinde at talent level 10, holding Absolution over a representative graduated artifact set — the calculator's default load state. Open the calculator to change the build, add buffs, or pick a reaction.
Damage per hit
Normal Attack
| Attack | Non-CRIT | CRIT | Average |
|---|---|---|---|
| 1-Hit DMG non-crit 1,744 · crit 6,039 | 1,744 | 6,039 | 4,286 |
| 2-Hit DMG non-crit 1,665 · crit 5,767 | 1,665 | 5,767 | 4,093 |
| 3-Hit DMG non-crit 2,205 · crit 7,637 | 2,205 | 7,637 | 5,421 |
| 4-Hit DMG non-crit 2,239 · crit 7,752 | 2,239 | 7,752 | 5,503 |
| 5-Hit DMG non-crit 2,903 · crit 10,054 | 2,903 | 10,054 | 7,137 |
| Total DMG non-crit 10,756 · crit 37,249 | 10,756 | 37,249 | 26,440 |
Charged Attack
20| Attack | Non-CRIT | CRIT | Average |
|---|---|---|---|
| Charged Attack DMG non-crit 4,133 · crit 14,313 | 4,133 | 14,313 | 10,160 |
Plunging Attack
| Attack | Non-CRIT | CRIT | Average |
|---|---|---|---|
| Plunge DMG non-crit 2,062 · crit 7,141 | 2,062 | 7,141 | 5,069 |
| Low Plunge DMG non-crit 4,123 · crit 14,280 | 4,123 | 14,280 | 10,136 |
| High Plunge DMG non-crit 5,150 · crit 17,836 | 5,150 | 17,836 | 12,660 |
Elemental Skill
35.0% 214.0% 80.0% 10s 7.5s 16s| Attack | Non-CRIT | CRIT | Average |
|---|---|---|---|
| Swift Hunt DMG non-crit 2,114 · crit 7,322 | 2,114 | 7,322 | 5,197 |
| Impale the Night DMG ×3 non-crit 9,875 · crit 34,197 | 9,875 | 34,197 | 24,273 |
| Surging Blade DMG non-crit 1,269 · crit 4,394 | 1,269 | 4,394 | 3,119 |
Elemental Burst
120.0% 15s 60| Attack | Non-CRIT | CRIT | Average |
|---|---|---|---|
| Skill DMG ×5 non-crit 18,633 · crit 64,527 | 18,633 | 64,527 | 45,803 |
Best weapon for Clorinde, calculated
Primordial Jade Cutter tops the weapon calc for Clorinde at 54,448 average damage on Elemental Burst. Every row below is the same hit with only the weapon swapped, at Level 90, talent 10 and refinement 1 — the right-hand column is the damage you give up by running it instead.
Each sword equipped on a Lv90 Clorinde at talent 10 — base ATK, substat and any modelled passive. Weapons whose passive is not modelled show only their raw stats; better a missing buff than a wrong one. Swap any of them in the Clorinde calculator to re-run the whole chain on your own panel.
| Weapon | Base ATK | Substat | Average | vs best |
|---|---|---|---|---|
| Primordial Jade Cutter 5★ best base ATK 542 · CRIT Rate | 542 | CRIT Rate | 54,448 | 100% |
| Athame Artis 5★ base ATK 608 · CRIT Rate | 608 | CRIT Rate | 52,495 | 96.4% |
| Azurelight 5★ base ATK 674 · CRIT Rate | 674 | CRIT Rate | 52,442 | 96.3% |
| Aquila Favonia 5★ base ATK 674 · Physical DMG | 674 | Physical DMG | 51,932 | 95.4% |
| Exaiphanes Blade 5★ base ATK 608 · CRIT Rate | 608 | CRIT Rate | 51,450 | 94.5% |
| Haran Geppaku Futsu 5★ base ATK 608 · CRIT Rate | 608 | CRIT Rate | 50,097 | 92.0% |
| Absolution 5★ preset base ATK 674 · CRIT DMG | 674 | CRIT DMG | 45,803 | 84.1% |
Constellations & passives
Only self-buffs that are unconditional and clearly numeric change the numbers above. Everything else is shown as text but applies nothing.
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C1 · "From This Day, I Pass the Candle's Shadow-Veil" not modelled — text only
While Hunter's Vigil's Night Vigil state is active, when Electro DMG from Clorinde's Normal Attacks hit opponents, they will trigger 2 coordinated attacks from a Nightvigil Shade summoned near the hit opponent, each dealing 30% of Clorinde's ATK as Electro DMG. This effect can occur once every 1.2s. DMG dealt this way is considered Normal Attack DMG.
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C2 · "Now, As We Face the Perils of the Long Night" not modelled — text only
Enhance the Ascension Talent "Dark-Shattering Flame": After a nearby party member triggers an Electro-related reaction against an opponent, Electro DMG dealt by Clorinde's Normal Attacks and Last Lightfall will be increased by 30% of Clorinde's ATK for 15s. Max 3 stacks. Each stack is counted independently. When you have 3 stacks, Clorinde's interruption resistance will be increased. The Maximum DMG increase achievable this way for the above attacks is 2,700. You must first unlock the Ascension Talent "Dark-Shattering Flame."
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C3 · "I Pledge to Remember the Oath of Daylight" modelled
Increases the Level of Hunter's Vigil by 3. Maximum upgrade level is 15.
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C4 · "To Enshrine Tears, Life, and Love" not modelled — text only
When Last Lightfall deals DMG to opponent(s), DMG dealt is increased based on Clorinde's Bond of Life percentage. Every 1% of her current Bond of Life will increase Last Lightfall DMG by 2%. The maximum Last Lightfall DMG increase achievable this way is 200%.
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C5 · "Holding Dawn's Coming as My Votive" modelled
Increases the Level of Last Lightfall by 3. Maximum upgrade level is 15.
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C6 · "And So Shall I Never Despair" not modelled — text only
For 12s after Hunter's Vigil is used, Clorinde's CRIT Rate will be increased by 10%, and her CRIT DMG by 70%. Additionally, while Night Vigil is active, a Glimbright Shade will appear under specific circumstances, executing an attack that deals 200% of Clorinde's ATK as Electro DMG. DMG dealt this way is considered Normal Attack DMG. The Glimbright Shade will appear under the following circumstances: · When Clorinde is about to be hit by an attack. · When Clorinde uses Impale the Night: Pact. 1 Glimbright Shade can be summoned in the aforementioned ways every 1s. 6 Shades can be summoned per single Night Vigil duration. In addition, while Night Vigil is active, the DMG Clorinde receives is decreased by 80% and her interruption resistance is increased. This effect will disappear after the Night Vigil state ends or 1s after she summons 6 Glimbright Shades.
Ascension passives
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Dark-Shattering Flame not modelled — text only
After a nearby party member triggers an Electro-related reaction against an opponent, Electro DMG dealt by Clorinde's Normal Attacks and Last Lightfall will be increased by 20% of Clorinde's ATK for 15s. Max 3 stacks. Each stack is counted independently. The Maximum DMG increase achievable this way for the above attacks is 1,800.
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Lawful Remuneration not modelled — text only
If Clorinde's Bond of Life is equal to or greater than 100% of her Max HP, her CRIT Rate will increase by 10% for 15s whenever her Bond of Life value increases or decreases. Max 2 stacks. Each stack is counted independently. Additionally, Hunter's Vigil's Night Vigil state is buffed: While it is active, the percent of healing converted to Bond of Life increases to 100%.
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Night Vigil's Harvest not modelled — text only
Displays the location of nearby resources unique to Fontaine on the mini-map.
Clorinde build questions, answered
What does Clorinde scale off?
Clorinde's Elemental Burst scales off total ATK — character base ATK plus weapon base ATK, then (1 + ATK%) and flat ATK on top. A weapon’s base ATK line therefore feeds this character directly.
What stat does Clorinde get from ascension?
Clorinde's ascension substat is CRIT Rate. It arrives at the Level-80/90 ascension and is part of the character's own stats, so the calculator counts it before any artifact roll is added.
What is the best weapon for Clorinde?
Ranked by computed Elemental Burst damage at Level 90, talent 10 and refinement 1, Primordial Jade Cutter is the strongest sword for Clorinde at 54,448 average damage per hit. The Absolution used by this page's preset panel averages 45,803, 15.9% behind it.
What artifacts should Clorinde use?
Fragment of Harmonic Whimsy (4) is the set this calculator presets Clorinde with, and the damage tables include its bonuses. Set effects that depend on the element of the hit are applied per row rather than as a flat average.
How much damage should Clorinde do?
On the default Level-90, talent-10 build shown above, Clorinde's largest single hit averages 45,803 — the table lists its CRIT and non-CRIT numbers separately. That is a reference panel, not a target: load your own artifact rolls into the calculator to get your own number.
Do these numbers include Clorinde's constellations?
No — every table is computed at C0. Constellations that are unconditional and clearly numeric are modelled in the calculator and marked as such on this page; the rest are listed as text only and change nothing.
How those numbers are produced: the damage formula, term by term, and the weapon & artifact build guide. If Clorinde still hits soft, the six levers ranked by damage added shows which multiplier is holding a build back.